![]() ![]() The Machinist’s standard combo and other abilities, such as Scattergun or Barrel Stabilizer generate Heat points. Because having the right amount of both resources is crucial to performing the two-minute bursts, players must learn how to manage them by using both Battery and Heat Gauges. In the Machinist's kit, some skills generate Battery and Heat points required by other abilities. Machinist Battery and Heat Gauges in FFXIV This combo doesn't break when players use other GCD skills, such as Heat Blast. ![]() Along these abilities, players should always cast the job’s standard combo Heated Split Shot > Heated Slug Shot > Heated Clean Shot. Not using these abilities in the right moment means delaying one’s rotation, leading to a rotation that is not aligned with the other party member’s buffs. First, players must always try to use tool skills such as Air Anchor, Drill, and Chain Saw whenever they are out of cooldown. ![]() While performing rotations accurately is crucial when playing any job, there are also a few skills that can be used between burst windows. The standard opener for Machinist is the Delayed Tools Opener which goes as follows: Image via FanbyteĪfter the opener is finished, players should focus on performing the two-minute bursts during a fight, which are the Machinist’s peak damage. This is a very punitive job, so players might have a hard time at first as they learn to play the job. Since hitting enemies with everything players have is the bread and butter of playing Machinist, learning and using both the opener and the skill rotation is crucial. FFXIV Level 90 Machinist skill rotation and opener The other ability is Dismantle, which is a powerful debuff that Machinists can use on the enemy, lowering the damage dealt by 10 percent.įor a thorough look at each of Machinist's skills, players can check the Square Enix official guide. First is Tactician which reduces the damage taken by the player and those close to them by 10 percent. Unlike these two, the Machinist isn’t capable of offering as much utility to the team, although it has a couple of abilities that can assist the group. This feature strays from the typical buffs Bards and Dancers are given, which boost damage for party members. Machinist’s also have the unique ability to summon a mech to fight for them, increasing their personal damage. When considering playing Machinist, especially in Extreme Trials and Savage Raids, it’s fundamental to understand that it’s expected from this job to cause a lot of damage because it lacks other functions to justify its place in a group. Along with a simple single target standard combo, the job also has great abilities to use against groups of enemies. This allows them to have more time to focus on solving mechanics and surviving the fight. Machinists have a pretty rigid rotation and don't have procs to keep track of. The job also requires attention from players to manage the resources used by some skills. If players fail to perform the Machinist’s rotation correctly, it leads to a major loss in damage. The job is very punitive when it comes to mistakes. While Machinist may be less complex than other DPS jobs in the game, mastering it is far from an easy task. This job’s core concept is to align damage skills with buffs and specific abilities so Machinists can hit the high numbers. Additionally, the whole concept behind this job’s kit makes it quite unique. As one of the three physical ranged DPS jobs, Machinist has a flashy visual identity to distinguish it from the others. Introduced to the game in Heavensward, Machinist has come a long way to get to where it is now. Once players begin navigating this unexplored cold land, they can get the quest with Stephanivien, an NPC found in Foundation at X: 8.1, Y: 10.1. However, the “ Savior of Skysteel” quest that unlocks the job is found in a location accessible only once players get to the Heavensward expansion. If players want to start playing Machinist, they only need to have a job at level 50. While most jobs in FFXIV require players to level up a class to unlock them, Machinist is part of a select group of jobs which are not tied to any specific class. Machinist food, pot, and gear - current for patch 6.5 How to unlock Machinist in FFXIV ![]()
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